
Intelligence: A general idea of how well-educated and knowledgeable a character is, as well as their ability to manipulate data.Take this on characters that rely on striking first, especially if you plan to give them effects like dodges or critical hits. One of two stats permissible for critical hits, and increases character initiative. Dexterity: A general measure of coordination and speed.Focus this stat if you want raw numbers on your weapons and armor. Some equipment might be heavy, reducing initiative unless the user meets a certain strength score. Strength: How physically powerful a character is.(At level 6, you have 34 stat points and your stats are capped at 14.) ) Stat caps are 5+Level*1.5, rounded down. Initiative: Your bonus to initiative, generally DEX minus any penalties you may have.īase Stats: 14 points at base+4 per level. Level: Increased whenever the GM deems it appropriate, generally when reaching plot milestones. Whenever they are spent, the opposite gauge increases by the same amount. These can be used to perform more powerful techniques. Yang also increases on turns an attack was received. Every attack increases Yin by one, and every supportive action increases Yang by one. They have a Yin and Yang meter, that start at zero and progressively fill. Yin & Yang (Level 2): Tsubasa's fighting style emphasizes moving with the flow of battle, attack moving into defense and defense into attack when the time is right. This effect can trigger multiple times in a single encounter. Whenever Prototype inflicts a total of LVL*4 during a single encounter, it gains a 30% bonus to heals performed for the next 3 turns. Memory Module: Duality: Whenever Prototype has healed a total of LVL*4 during a single encounter, it gains a 30% damage bonus for the next 3 turns. Superiority: Hiroki's relentless assault deals 1.5x damage against targets that are under 50% health. Perks can also be leveled by using up more perk slots, increasing their effects or complexity.Īs the current party level is 6, each character begins with 3 perks. A flaw represents an innate weakness, such as a vulnerability to a certain kind of damage. One more perk can be 'bought' with a Flaw essentially a negative Perk. It is recommended to read through the entire system (and a few example sheets) before picking one.Įach character starts with two perks, and gains an additional perk every 5 levels. These are very flexible, and allowed to bend the rules more than other things. Perks: Powerful, semi-unique bonuses that a character gets, that either give sweeping boosts to overall power or significantly change the way a character operates, among other things such as strong signature attacks. Personality: (What are you like? No need for an essay here, leave room for some character exploration.) Are you human? Vulcan? Generic Mary Sue half-breed hybrid?)Īppearance: (What do you look like? If you have alternate forms, their appearance should go here. Gender/Sex: (Male? Female? Something in between?) Are you prepared to accept this mantle of duty, strong enough to fight to save every existence? You have been chosen, lifted from your home universe, to fight these foes wherever they appear. More and more worlds are falling to the beasts - called Trespassers for their lack of belonging - and their closest things to lords or kings have begun appearing - Pure Trespassers, raw destructive, consuming essence with a hatred for existence itself. These incursions are met by bands of heroes or chosen individuals with the strength of mind and arm to defeat them, wherever they appear. The multiverse has held its own for eternities. They ached to fill the gaping void within themselves with true existence, and so they fell upon the myriad worlds, devouring all that they ran across, some assuming the forms of familiar foes turned alien and some forcing their way into the hearts and minds of the people responsible for protecting the worlds they lived in. Horrific monstrosities, barely having a true form and defying all common or uncommon logic in description, were born in the gap between worlds. However, one of these many expansions went terribly, horribly wrong. More are generated every instant, as new possibilities unfold and new minds are born with new ideas in a fractal expansion. There exists an untold number of universes, each with its own friendships, wars, gods, and demons. A reboot of the game Trespassers of the Multiverse.
